Chain Orbit is a one-input arcade defence game. A ring of light surrounds your core and you
steer a single deflector around it. Motes fly in along radial lanes: reflect the head of a lane and it rockets back through its own line, detonating everything behind it. Each extra mote in the chain raises your multiplier, so one perfectly timed block is worth a dozen sloppy ones.
Why it's worth a minute
- One input. Drag, or two keys. Nothing to calibrate.
- Chains, not clicks. Score comes from ordering the swarm, not from mashing.
- A run you build. After every wave pick one of three upgrades - wider arc, split arc,
  ricochet, slow field, echo pulse. No two runs play the same.
- Overload. Fill the meter, detonate the whole ring, clear the board.
- It respects your time. A bad run ends in 90 seconds, a good one runs 10 minutes.

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